From GWT to Air in 1'
By dgirard on Wednesday 2 April 2008, 14:00 - GWT Demonstration - Permalink
I'm with Kevin Hoyt from the
Adobe Evangelist team. I have given him my small GWT Keyboard Warrior
application. He has transformed it in a AIR application in 1'.Just try it : AIR Keyboard Warrior in GWT
Kevin Hoyt


Comments
hi Didier,
well, it works on Mac however it suffers from animation quality (at least for me on iMac/2.4Ghz/3GbRam). It works pretty nice in standalone Safari but in Air embedded browser it sucks (that's Air issue I guess). Basically one can see it at rate +/-10fps or lower in Air I guess (so it really sucks).
BTW. you could add super-slim animation for Safari 3.1 (Win/OSX) using css transitions (you will need additional compile time rule for checking Safari version to that used by default by GWT compiler),
http://webkit.org/blog/138/css-anim...
(just specify transition for "top" (or "bottom") property and set it at runtime for each of your item in game. That will simply animate them using hardware acceleration (no javascript involved),
regards,
Peter
Thanks for your feedback.
Unfortunately I don't have a Mac, so I can not test.
hi Didier,
I've made dashboard widget using sources from .air package (using web-clip Leopard feature it took 1' as well). It runs smooth as in Safari. I hope someone will verify my findings on OSX (I'm flash/flex developer but don't like AIR, so I haven't yet tested html based javascript animation rendering idea - your sample just has made it obvious),
As for Safari 3.1 it is for Windows/OSX so you can apply css transitions if you like as option at future,
regards,
Peter
How did he do it?